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Tools
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Pixologic Zbrush
Autodesk Maya (All Versions)
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Kurtzer!
Fran Saa
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Kurtzer!
Character Design
Modeled in
ZBrush
and
Maya
Textured with
ZBrush
and
Photoshop
Rendered in Maya with
mental ray
'Kurtzer!' larger image
HERE
Textured head (ZBrush WIP screen capture)
Hat model (ZBrush WIP screen capture)
Examples of textures (original size 4096px) and wireframe
Most of the jacket was textured procedurally in Maya. Excerpts of its Hypershade network
'Kurtzer!' project at
seaofsaa.com
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Kurtzer!
203
1k
0
Published:
June 13th 2013
Fran Saa
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Fran Saa
London, United Kingdom
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Kurtzer!
Modeled in ZBrush and Maya. Textured with ZBrush and Photoshop. Rendered in Maya with mental ray.
203
1k
0
Published:
June 13th 2013
Tools
Photoshop
Pixologic Zbrush
Autodesk Maya (All Versions)
Mental Ray
Wacom Intuos
Creative Fields
Art Direction
Character Design
Costume Design
Zbrush
Maya
photoshop
mental ray
Fran Saa
look development
Copyright Info
Attribution, Non-commercial, No Derivatives
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