Flambe Protocol is an ambitious Transmedia project that consists of a 3D animated short film, a VR experience, and a video game.

Directed by Ruben Fernandez de Pablo, owner of LAMAE Studio

The project is developed in the Unreal engine, currently under development and in search of financing and production partners.

This trailer was shown in the 3D Wire 2019 market to present the project.

SYNOPSIS

France 1944. A small and beautiful restaurant located on top of a green hill near the Pyrenees, is preparing for a new day. The young cook Isabela and her waiters make preparations without being aware of the day ahead. Schneider, a high-ranking party leader with a lot of influence in the high spheres, accompanied by two bodyguards and the fame of taking several chefs in custody for the simple fact of not liking one of his dishes, will visit the restaurant that will change everything. Upon arriving at the restaurant and ordering the first course, Schneider examines it protocolally, chews it with indifference and suddenly reacts abruptly devouring it at full speed, thus initiating a thrilling “plate fight” in which Isabela strives to satisfy Schneider's insatiable appetite in a frantic sequence with an unexpected ending.

Credits:
Direction, rigging, animation: Ruben Fernandez de Pablo.
Art: Carlos Salgado.
Technical Direction: Pedro P Fernandez
Character Modeling: Angel Molina.
Environments/Layout: Rafael Carmona
Music / Sound: Victor Magro.
Project Screen Shots
Layout/Enviroments
Characters
Art:Carlos Salgado,Modelling:Angel Molina,Rigging/possing:Ruben Fernandez,Shading/Lighting:Rafa Carmona
Art:Carlos Salgado,Modelling:Angel Molina,Rigging/possing:Ruben Fernandez,Shading/Lighting:Rafa Carmona
Unreal engine.Real time ingame,developed by Pedro P Fernandez
Protocolo Flambé
Published:

Protocolo Flambé

Published: