Mark Barford's profile

Dead Wood Level Two

This is the 2nd part of a short, 3 piece campaign for the game Left 4 Dead 2.
 
The level was conceptualised around elements of another campaign in the game, Hard Rain, and drew on Aesthetic elements, mainly the omnipresent heavy weather and derelict, industrial buildings.
 
The level was a learning exercise for me as, prior to this I'd only used the Source SDK once for another level in a different game. It has taught me many things as I have overcome many problems and issues that have been kicked up.
 
The campaign is an ongoing development and has been for the past 2 months, though it has taken a backseat to a large, University driven Group exercise. With Summer ahead of me, I intend to add an extra two levels to the campaign and release it on a modding website for other gamers to download, play and critique.
 
With what I'll learn over the journey, I'll no doubt come back to the beginning two levels and rework them to a higher standard.
Dead Wood Level Two
Published:

Dead Wood Level Two

Level 2 of a 3 part Campaign set in an abandoned Industrial Yard

Published:

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