Michael Ricker's profile

Unreal Engine game design

PRINT TO THE FINISH is the name of a running simulation game we built to support the 2018 NYC marathon.  I worked on a very small and wonderfully talented team at TCS interactive. In regards to my responsibility, I was tasked with designing/building out the entire environment including hundreds of animated crowd characters to cheer on the players as they proceed through the course. I also had the great pleasure of launching our app at the NYC Marathon conference where hundreds of marathon enthusiasts lined up to "Sprint To The Finish".  The games reception was overwhelmingly positive, especially considering the extremely limited resources we had. I was able to capture lots of photos/videos which are posted below.
Unreal Engine game design
Published: