Paweł Mielnik's profile

Tower Studio: Unreal Engine

Saunders Architecture Tower Studio. Made for the Ronen Bekerman's Cabins challenge. Made with: Unreal Engine, Quixel Megascans, Substance Designer.
Tower Studio: Unreal Engine
Published:

Tower Studio: Unreal Engine

This is a project I did for the Ronen Bekerman Cabins Challenge and also my first try with doing archviz with Unreal. Placed as a finalist. The g Read More

Published: