I was commissioned to do some work on a future Unity based game. The game's designer, Luigi Catuoño is currently working on the updated beta version. Here are some screenshots of the work I did. The modeling/texturing plus implementation to a Unity PreFab took about 2 weeks. Once I got the green light on the concept sketch, I began blocking out the rough features in Zbrush 4r5. Creating the high poly version fist allowed for last minute design changes to be made easily. Once the sculpt was approved I began the retopology phase using both Zbrush and 3DMax. Ultimately projecting the high-poly details for the textures.
I enjoyed working with the games's designer and I look forward to collaborating on future projects. The model can be viewed on the link below.
Thanks
-Pascal
The S.W.A.N Project concept and Unity game design by Luigi Catuoño. Demo is T.B.A