Nicolas Delille's profile

Tutorial - Photorealistic 3D illustrations - Cinema 4D

Learn how to make an award-winning photorealistic 3D illustration with Cinema 4D, ZBrush and Photoshop

> The Ladybug Journey project <


More infos about the tutorial below
So you want to make great photorealistic 3D illustrations?

This course is for you if:
- You want to become a kickass 3D artist with an amazing portfolio
- You see amazing 3D illustrations and you feel stuck with your level
- You feel that your illustrations aren't as good as they should be
- You want to learn how to light, compose, render and retouch your images in a professional and artistic way
- You want to learn how to achieve photorealism with Cinema 4D
- You want to improve the quality of your renderings with retouching tips and tricks
- You want to see all my process to create illustrations from early stages on ZBrush to final retouching on Photoshop


With this course "Make an award-winning photorealistic illustration with Cinema 4D - The Ladybug Journey project", you will learn great technics, tips and tricks to create award-winning illustrations. See in detail below what you will learn with this tutorial

At the end of this course, you'll be confident enough to create great photorealistic illustrations with Cinema 4D, ZBrush and Photoshop, and imagine new masterpieces for the 3D community

Beside the full tutorial, you will also have access to additional content: 
- the ZBrush files of the ladybug
- a PSD with separated layers for each illustration
- the C4D scenes, with materials, lights and parameters set



> What will you learn with this tutorial?
1/ You will learn how to make photorealistic illustrations from start to finish: I'll explain to you in detail all the process for those two illustrations, including modeling, materials, lighting, and post-production ninja technics

2/ You will learn how to create from scratch an insect with ZBrush (sculpting, UVs, Dynamesh, ZRemesher, Polypainting, export to C4D)

3/ You'll see how you can take advantage of ZBrush/Cinema 4D workflow for your illustrations

4/ You will learn the steps required to make photorealistic renderings with Cinema 4D. Before starting into the projects, we will talk about 3D renderings, theory, examples, and what you need to know to start on the right foot. Softwares are tools, but knowledge is the key

5/ You will learn how to improve incredibly your raw render with the use of Photoshop

6/ And because knowing softwares is good, but you also need some basic knowledge about modeling, lighting, materials, to replicate great photorealistic renderings, I'll teach you all I know about photorealism and lights at the beginning of the course

Important: I'm using for this tutorial Vray4C4D as my third-part rendering engine, as I'm used to it, but the lighting process is very simple and can be applied to any other rendering engine


> What is this tutorial for?
Nowadays, making a photorealistic picture is still a challenge. Even if current 3D softwares and third-part render engines are getting better every year, any 3D artist has to face a variety of problems (like modelisation, materials, lights, post-production technics) to achieve a photorealistic image.

Any artist should know some fundamentals to understand how to light each object regarding its shape or its material.

And because I come from the world of photomanipulation, I can give you some great tips to enhance and make your illustrations even better and more realistic.


> But who are you?
I'm Nicolas Delille, french 3D artist and art director (9 years for 3D, 13 years for art direction). Time goes on pretty fast...

I started to work in advertising, where I had a ton of photo-manipulations to make every day, where I could enhance my Photoshop skills :) And I had the opportunity to work with pro retouchers, and that was helpful for the rest of my career!

I started 3D as a hobby first, because I couldn't find some images I was looking for, and I found it easier to create them in 3D. That was the start of a great journey, which lead me to work as a freelancer and launching my studio : modern-age-studio.com

I won many prices, had the chance to work for great brands, with great artists, and I'm still here to create new kickass projects anytime, anywhere :) I've also done over the years several masterclasses for 3D Artist magazine, as well as Cinema 4D reviews.
I also like to share with fellow 3D artists. I launched last year Better Digital Artist (https://better-digital-artist.com), which showcases the best 3D artists in any disciplines. I had the chance to interview 15 great artists like Cornelius Dämmrich, Raphael Rau, Ian Spriggs, and to learn from them too.
My advice is: don't miss any opportunity to learn from others!


> What is The Ladybug Journey project?
This project started as a game. I wanted to try to make a ladybug and challenge myself to make something beautiful.

When I released The Ladybug Journey few years back, I had no idea how it would help me in my career for the following years.

After the publication of the first image, I won my first prize as Best Illustration of the Week, then of the Month, with 3D Artist Magazine, and I got published quickly in their international magazine.

The second image took me a bit further, as Maxon (Cinema 4D editor) asked me to use it as their worldwide front illustration for the promotion of their new release of Cinema 4D R17. This illustration is still on their website (bottom page): https://www.maxon.net/en/products/bodypaint-3d/

Then my two images won prizes in a lot of online publications and magazines, and helped me to get recognition in the 3D community, and also to earn new clients


> Why should I buy this tutorial?
If you want to learn in a single tutorial what I've learned in 10 years, it doesn't sound like a bad idea to me ;)


> Any additional content?
Of course! You will have access to all the videos, as expected. You will end up with the final files of each illustration in high-res with the Photoshop layers (PSD), and I'll give you too the high resolution mesh of the ladybug in several steps in ZBrush format. You will have also access to the C4D scenes, with the lights and materials.
I'll also add a free course about another fundamental topic, but for now that's a secret ;)


> Sounds exciting Nicolas! What am I waiting to pre-order?
I don't know. You tell me! ;)



Softwares: Cinema 4D, ZBrush, Photoshop
Nicolas Delille website: https://modern-age-studio.com/
Better Digital Artist: https://better-digital-artist.com/

Thanks and enjoy this tutorial :)
Nicolas
Tutorial - Photorealistic 3D illustrations - Cinema 4D
Published:

Tutorial - Photorealistic 3D illustrations - Cinema 4D

Learn how to make an award-winning photorealistic 3D illustration using Cinema 4d, ZBrush and Photoshop

Published: