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Payday 2 goes Papercraft

Payday 2 goes Papercraft
The Client
OVERKILL Software is a game-development company founded by industry veterans that joined forces with Starbreeze Studios to create PAYDAY 2, the adrenaline fuelled bank robbing co-op game. This is one of their most popular games. They have a community of 4,5 million members that they have gained through building a strong relationship with the gamers themselves.
The Project
To maintain the good relationship with the community, Overkill hosts campaigns with intricate storylines, new levels, features and downloadable content (DLC). For the spring 2017 campaign, Overkill wanted to give back something extra special to the community. Since the story behind the campaign (The Search for Kento) was strongly linked to Japan, paper craft became an obvious choice
The Solution
KUF designed a vast set of DIY printable paper figures, props and locations for members in the community called the Papergang. Through the #myheister competition, community members got the chance to make their own paper heisters and the winner becoming an actual in-game playable character. Since Payday 2 has taken a step into the physical world, the brand is now in constant frame of mind, even when the screen is turned off.
Research
Prototyping

A big challenge in this case was how to create paper figures for gamers without prior papercrafting knowledge or specialist tools. A lot of time was spent designing figures that looked cool, and still keeping them as simple as possible. We kept the construction simple, minimised the number of pieces and created easy to follow instructions for each model. Glue was eliminated and in most cases the figures could be completed with only paper, a printer and a pair of scissors.
Graphic Adaptation

Payday 2 is a first-person shooter game with realistic effects to make it as life-like as possible. We knew from previous experience that taking graphics straight from the digital would give a poor result, so we picked out the most important details and started adapting those to paper. 
Paper Engineering

Payday 2 is truly an action-packed game with a fast pace and surprises at every turn. We wanted to recreate this by creating folds and locks that move, pop, turn, flip and twist. By carefully adding motion to certain selected attributes and details, we were able to bring the paper gang to life. These paper creations reached a higher level which falls in line with Overkills goal to over-deliver and surprise their community.
#MyHeister Competition

During the campaign, members of the community were encouraged to download a blank heister that they themselves could design. To submit their character to the competition, all they had to do was to post it to Twitter or Instagram with #myheister. The winner would get their own personal heister as a real playable character in the game, a dream for any true gamer!
Fold your own Paperheister!

All the characters are free to download at the 
“PAYDAY 2 ®” and “OVERKILL A STARBREEZE STUDIO ®” are registered trademarks of STARBREEZE AB (Publ) and STARBREEZE PRODUCTION AB and/or its affiliated companies in the United States and other countries.
©2017 Starbreeze Studios – ALL RIGHTS RESERVED
Payday 2 goes Papercraft
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Payday 2 goes Papercraft

KUF designed a vast set of DIY printable paper figures, props and locations for the First Person Shooter game Payday 2. Through the #myheister co Read More

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