Daniil Danilov's profileLuiz Felipe Netto's profile

Solace in oblivion

Solace in Oblivion
The video for a music band from Brazil - Piah Mater (https://www.facebook.com/piahmater/).  

This work based on one of my previous projects "stigmergy_01", but in this case, the aim of the code is to correspond to different moods of music during 12-minute track.

The work is based on a multi-agent system, in which the result is achieved via the interaction between the set of individual agents (points). In such a case, you create a principle of form finding, rules of interaction between particles, but not a form itself. By modifying multiple rules, you can achieve a wide variety of results.

Solace in oblivion
Published:

Solace in oblivion

Published: