"Luz del Mundo". Alteacorp.
Celebrating the anniversary of La Luz del Mundo religion, we created an amazing show based on the unique architecture of the building.
My job was to create the volcano scene. The rocks were created on 3ds Max and then scattered through different geometries; then manually accommodate and scale the pieces so they adapt to the architecture of the building and prevent overlapping. Then export small modules into RealFlow to simulate the lava flowing through the rocks.
This was a real challenge specially learning RealFlow and battle against time to have the entire scene simulated on time and on one machine doing all the work, happy to see the end result projected on the building after long weeks of work.
Rendered with Vray. Lava simulation done with RealFlow. Everything was composed on AE.