Academic Projects
Games:
Smash Arena
This project was developed by me and another classmate on my third semester on university.
The idea comes from games like Destruction Derby and Twisted Metal, where the objective is to defeat your oponents in a fight to death in the arena.

At first you select your car, then the weapon of choice, and you're sent to the arena, where you fight enemy NPCs.
What i did: 
-Programming: Interface, menu, pickups, enemy AI;
-Art: Level, 3d assets, props, one of the vehicles.

Softwares used: Unity 3d, Blender, MagicaVoxel​​​​​​​
Pyramid Escape:
Puzzle/Adventure

This project was developed using Unreal Engine 4, in a team of two programmers and one artist.
The player is an explorer that got stuck inside a pyramid, and has to find his way out, solving puzzles and avoiding traps.
What i did: Entire "traps" system, from 3d models, texturing, to particle effects and programming.
Softwares used: Unreal Engine 4, Substance Painter, 3ds Max
Academic Projects
Published:

Academic Projects

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Creative Fields