Thiago Paiola's profile

Perigo 2 (Released) - Game Design & Art

Overview

Perigo 2 is a 2D tower defense game, endless, with perspective view, made in Action Script 3 / Starling.
You need to survive using the best strategies against the waves, managing your army to kill all the monsters! This is a very fun and challenging membership game. Available for Android and PC.

Game Design Goals

This is an endless game + tower defense + real-time strategy. On the battlefield the player needs to manage their weapons to survive against the ever-increasing and hardest waves.

1 - We created Perigo 2 to replace our first game called "Perigo no Colégio 1";
2 - Perigo 2 will be an endless game, unlike the "Perigo no Colégio 1" that had an end (limit);
3 - The combat system and resource system need to be balanced, allowing the player to devise strategies to survive as much as possible;
4 - The difficulty will be incremental, but it needs a limit to not become impossible to frustrate the player.

Credits

Game Design - Thiago Paiola
Art & Animations - Thiago Paiola
Development - Leandro Pinheiro
Audio - Vitor Giovannitti

Copyrights Mentes Notáveis

Teaser
Music "Breathe" by Prodigy

Perigo 2 (Released) - Game Design & Art
Published:

Perigo 2 (Released) - Game Design & Art

In this project I worked like a game designer, artist and animator. This is a casual game available for Android & PC.

Published: