M67 FRAG GRENADE
Modeled, sculpted, textured and rendered in Pixology Zbrush.
Post-production in Adobe Photoshop.
Post-production in Adobe Photoshop.
RENDER PASSES
Mask, Matte, Light 1, Light 2, Light 3, Shadows 1. Shadows 2, Shadows 3, Reflections, Rim Light 1, Rim Light 2