Hand Sculpted Crate, 3dsmax - Zbrush - Mari - Marvelous Designer
Small asset I did back in 2012, basemesh in 3dsmax, sculpted details in Zbrush, Textured in Mari, Render Vray
Base Geometry Screenshot - Diffuse - Displacement detail
Old Crate
Published:

Old Crate

Old Crate

Published: