"Survive" 
In "Survive" you play a character that is seemingly the only survivor of a horrific train accident. Upon waking up, you are immediately guided by an unknown voice as you try to find your way to safety, discover what's going on and...survive.

This was the first level I worked on alone and I learned a lot. I have, of course, learned more since then, and look forward to modifying it and adding more mechanics to the gameplay itself.

Roles: Level Designer, Story Concept, Kismet, Unreal Script

Assets: UDK, GOW
"Survive"
Published:

"Survive"

Level and Game design in UDK. FPS

Published: