Model and animations of Kiros, the main character for my College's Final Course Assignment (TCC) in 2015.
 
Here I'll show you a little of the process of creating Kiros.
Early concepts for Kiros.
Final concept made in Illustrator.
I tried to create a low-poly model for use him in a future game.
This is the vertex count of the final version.
The final version in Unity 5.
Animations made for Kiros and some enemies.
Kiros (3D character)
Published:

Kiros (3D character)

Model and animations of Kiros, the main character for my College's Final Course Assignment (TCC) in 2015. Here I'll show you a little of the proc Read More

Published: