ISRAEL MILITARY INDUSTRIES, GALIL - MAR
This is a rifle I did to further develop my skills and workflow. I put more emphasis on the highpoly model and also experimented using custom brushes for texturing instead of photographs.
This is a rifle I did to further develop my skills and workflow. I put more emphasis on the highpoly model and also experimented using custom brushes for texturing instead of photographs.
6585 Tri's2048x1024 Diffuse, Specular, Gloss & Normal MapsModeled in MayaTexture baking in Maya & xNormalTexturing in PhotoshopPresented in Marmoset Toolbag
And a few highpoly renders, rendered in Maya