Unit 3 Activity 2 - Writing our first script

using UnityEngine;
using System.Collections;
public class NumberWizard : MonoBehaviour {
    int max;
    int min;
    int guess;
    // Use this for initialization
    void Start () {
        max = 1001;
        min = 1;
        guess = Random.Range (1, 1001);
        print ("Welcome To Number Wizard!!!");
        print ("Choose any whole number, but don't tell me!");
        print ("The highest number you can choose is " + max);
        print ("The lowest number you can choose is " + min); 
        print (" Is your number higher or lower than " + guess);
        print ("Press up_arrow if higher, down_arrow if lower, and enter for equal");
    }
    
    // Update is called once per frame
    void Update () {
        if (Input.GetKeyDown (KeyCode.UpArrow)) {
            print ("Up arrow pressed");
            min = guess;
            guess = Random.Range(min,max);
            print ("Is it higher or lower than " + guess);
            print ("Press up_arrow if higher, down_arrow if lower, and enter for equal");

        }if (Input.GetKeyDown (KeyCode.DownArrow)) {
            print ("Down arrow pressed");
            max = guess;
            guess = Random.Range(min,max);
            print ("Is it higher or lower than " + guess);
            print ("Press up_arrow if higher, down_arrow if lower, and enter for equal");

        }if (Input.GetKeyDown (KeyCode.Return)) {
            print ("I win!");
            Start ();
        }

    }
}

Unit 3: Activity 3
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Rich Activity: Ship Shooter
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C#
Published:

C#

coding alot and stuff

Published: