This is a chicken character I created for an animated tv commercial pitch - quick turnaround this guy, he never made it past WIP.
The body is some simple poly modelling and then I used a mixture of geometry feathers, instances and hair to cover the body.
The body is some simple poly modelling and then I used a mixture of geometry feathers, instances and hair to cover the body.
The following are raw renders, no post.
Modelling, Shading, Lighting, Rendering by Simon Burke