Giulia Zoccarato's profileErnest Nemirovskiy's profile

Back into the ground

Back into the ground is an action adventure platform set in an underground landscape, including tubes, caves and strange creatures.
You are a small mutant "escaped" from a research laboratory. He has to return home, into the ground.
You'll have to use the powers of the mutant to overcome obstacles: change gravity on yourself and on the ostacles that you are near,
and use the tentacle to hang you or remain attached to the floor and ceiling.
 
 
Concept and game design:
Giulia Zoccarato
 
Animations and level design:
Ernest Nemirovskiy
 
 
 
 
 
IDLE & WALK
TURN & TENTACLE FAIL
GRAVITY TURN & FEAR
TENTACLE JUMP
ROLL
DEATHS
(drop | fall | strike)
Programmers:
Caterina Finetti | Enrico La Sala | Simone Manzoli

"Back into the ground" is a video game developed during
"Videogames design and Programming" course by Pier Luca Lanzi.

You can download demo version here!
Back into the ground
Published:

Back into the ground

Back into the ground is an action adventure platform set in an underground landscape, including tubes, caves and strange creatures.

Published: