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Architecture Design | The Temple of Sol

Architecture Design Project (The Ziggurat)
College Project | 2013
For this project, we as a class, were instructed to choose, research and create a presentation discussing the work and methods of a chosen designer, before designing a piece somehow based on their creations.
The designer of my choice was a German 3D Video Game artist, named Simon Fuchs, who has contributed to a number of Triple-A Video Game titles throughout his career. His most noticable work was for Crytek's Crysis series, before he reportedly left to work for Blizzard Entertainment on their mysterious Project Titan, before its eventual cancellation (and supposed rework into Overwatch).
 
After this research period, I chose to develop a 2D schematic for a piece of architecture, in spirit of Fuch's 3D work, due to my primitive experience working with 3D itself. I also based it on a historic landmark; The Ziggurat, and gave it a sci-fi-esque spin, also akin to a selection of Fuch's personal work.
Architecture Design | The Temple of Sol
Published:

Architecture Design | The Temple of Sol

College Project. Created a building design loosely based on the works of a chosen designer.

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