Woodbot Pilots
Here you can see some shots from a terrain models and renders i've did in Ars Thanea. This was created for a Woodbot Pilots project purposes created by North Kingdom. Idea for a low poly design of enviro came from Robert Lindström from NK who provided a lot of great references and helpfull info that helped a lot to achive this kind of look.
The geometry was made in voxels by mixing fractals with Voronoi noise. Next and last step for a geometry case was modo. I hope that you will like it !
If you are interested in this project please look here for more info: http://www.woodbotpilots.com/
And here's something in action (around frst minute): http://www.youtube.com/watch?v=-655BicZxPM
Here you can see some shots from a terrain models and renders i've did in Ars Thanea. This was created for a Woodbot Pilots project purposes created by North Kingdom. Idea for a low poly design of enviro came from Robert Lindström from NK who provided a lot of great references and helpfull info that helped a lot to achive this kind of look.
The geometry was made in voxels by mixing fractals with Voronoi noise. Next and last step for a geometry case was modo. I hope that you will like it !
If you are interested in this project please look here for more info: http://www.woodbotpilots.com/
And here's something in action (around frst minute): http://www.youtube.com/watch?v=-655BicZxPM
SCREEN CAPTURES