Unit 1 Activity 1
Important game notes
RULES
-rules of the game define the possible reaction of the player(s)
-rules are unambiguous, intelligent and apply for all players
-no game can be played without the interaction of the player
-the outcome of a game has to be uncertain, otherwise it loses it’s appeal
-computer games simulate or change properties and processes of the real world
-rules and representation of a game are not independent but interact with each other
MOTIVATION
-players require clear and immediate feedback to understand the relationship between action and outcome
-players require a clear goal so they can perform meaningful actions within the game
-conflict and competition are essential for a player’s motivation
-the challenge of the game should match the skills of the player: neither too easy (boring) nor too hard (frustrating)
LEARNING IN COMPUTERS
-many computer games are playable without having to read the manual, instead the player learns them through trial and error
-the player forms a hypothesis about the meaning of an object or action on the basis of his or her studies
-the player recognizes and learns fundamental within the game and can apply these to different situations
IDENTIFICATION IN COMPUTER GAMES
-the game theme has an impact on how the game appeals to different kinds of people
-the more abstract a character, the more players will be able to identify with the character
-the controls of a game character can be direct or indirect and have an impact on the relationship between the player and character
-often the player can select between different characters, which facilitate different strategies to play the game
Activity 2
Activity 3-The best game ever!
Destiny
Xbox 360, Playstation,
Bungie
Released september 19 2014
by Liam Johnson
Grade 9 Gameand Web Development
Mr.Leduc
Activity 4
Final Logo
Activity 5
Backround and Sprites
 
Rich Activity
Unit 1 Destiny
Published:

Unit 1 Destiny

This is my Grade 9 App, Game and Web Development Unit 1 portfolio

Published: