Hyperlife

In 2011, I freelanced for Hypergame, a Yorkshire-based social media game studio, for their latest game, 'Hyperlife'. My role included designing all artwork from concept, including full characters, environments, custom vehicle designs and bespoke assets. 

After quickly progressing to the role Lead Artist on the project, I supervised a team of Illustrators, who produced a variety of additional designs based on my established style. The project broadened my skills in vector illustration, a style that I had not previously used.

See below for artwork examples.
Example avatars, composited from all the different features and clothing that was designed
Apartment property
Semi-detached house
The Manor
The default avatars, at 15 years of age
The default adult avatars - The mascots of Hyperlife
Example composite of avatar, property, and vehicle
Another example composite of avatar, property, and vehicle
Alternative Hyperlife tutorial character design
Hyperlife
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Hyperlife

Work created whilst working as an artist at Hypergame

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