Mythic Ocean - Alethea
3D model, character design, texture, rigging and animation of the character Alethea from the game Mythic Ocean.
Developed a unique rig for Alethea's eyes and goggles to be able to simulate a 2D appearance using 3D meshes. 

• The pupils are flattened 3D spheres constrained within the goggle mesh. This early test shows the pupils going slightly out of bounds, which was addressed with adjustments to the constraints and paint weights. 

• Blend shapes distort the pupil mesh for emotive animation.
Contact: RobynAHaley@gmail.com
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Mythic Ocean - Alethea
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Mythic Ocean - Alethea

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