Bruno Chekerdimian Barreto's profile

Nomad Sculpt - 3D Character Modeling study

A quick study to improve my Nomad Sculpt knowledge, I decided to create a simple character to explore the basis of character modeling directly on the iPad.
360º of the final result
The art direction
In this model, I didn't want to make something realistic or complex, because the focus was to improve the techniques using the app's tools. It was a great opportunity to create stylized art direction, specially making the hair and the eyebrows.
The Process
The process to create the character design was a little bit different from the usual, first I created the shapes with basic meshes, to establish the proportions of the character. After that I imported the image in Adobe Fresco and sketched over the basic model to define what kind of character I wanted and how It would look, then I could use it as reference to work on the details of the model.
Nomad Sculpt - 3D Character Modeling study
Published:

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Nomad Sculpt - 3D Character Modeling study

Published: