FN SCAR-L 16s
I made this weapon to learn new techniques and further develop my skills in the process of normal map creation, how to transfer highpoly detail to a lowpoly model.
I also wanted to get more experience in the other areas of modeling and texturing.

6585 tri's 
2048x2048 Diffuse, Specular, Gloss & Normal Maps.

Presented in the Marmoset Engine.
FN SCAR-L 16s
Published:

FN SCAR-L 16s

A 3d rifle made for video games, lowpoly model with baked normal map and other texture maps.

Published: