FN SCAR-L 16s
I made this weapon to learn new techniques and further develop my skills in the process of normal map creation, how to transfer highpoly detail to a lowpoly model.I also wanted to get more experience in the other areas of modeling and texturing.
6585 tri's
2048x2048 Diffuse, Specular, Gloss & Normal Maps.
Presented in the Marmoset Engine.