Daniel Gornak's profile

King Arthur's Gold - UI/UX Refresh

Case
King Arthur's Gold is a MMO platformer with very fast and casual gameplay. The story begins 10 years ago, when a small team decides to create an indie game. Since then, community standards has changed and now,
a new approach is required.


Challenge
Fresh approach to interface flow helped to reduce the number of screens and interaction points, so that experience meet player's daily habits. The biggest problem of an old interface was poor screens optimisation on multiplayer and singleplayer brunches.
And if singleplayer was okay, multiplayer logic was crucial for people to enjoy the game: people always stick with one server and wait, they don't like the password logic and how the game just kicks you out of the server list, so you need to redo everything just to stay in touch. It was the main concern of mine. I choose to add a separate Server Card to spectate and operate with servers in more convenient way. 

     
         
King Arthur's Gold - UI/UX Refresh
Published:

Owner

King Arthur's Gold - UI/UX Refresh

Published: