Luis Buenfil's profile

Plague Doctor Mask

Final Renders
With Displacement Map
 
Without Displacement Map
Process
Everything was done with:
Zbrush
3dsMax
Adobe Photoshop
Xnormal
Plague Doctor Mask
Render with Displacement Map
Plague Doctor Mask
Render with only Normal Map
Displacement Map              Normal Map              Diffuse Map              Specular Map
Plague Doctor Mask
Published: