BlenderFun


Quadruped locomotion
Studying canine walk cycle.
From animation to pose design
I design the poses of my paper hummingbird sculptures based on my digital 3D model and animations. The paper sculptures at the end of videos are not 3D printed, but handcrafted.
Hummingbird
I intended to make a female Ruby Throated hummingbird. The style of this 3D model is based on my handcrafted paper hummingbirds, which are made of mulberry paper for the body, drawing paper for the eyes, bill and feet, and tissue paper for the wings in all white. I I constructed paper feathers on a flat surface, photographed them, and used it for the body texture in Blender. I also made the sound effects with paper. Now, I make all the poses of my handcrafted hummingbirds based on the rigging of this model. 
Mechanism study
I wanted to build a machine to study mechanical movements. To build the machine, I made a rough CAD in Blender first. It's a keyframe animation with lots of locations, rotations, and 'child of' constraints.
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