Zuzanna Szabłowska's profile

Fallout: Lonestar - Lucky Lady

First designs I've made for Fallout: Lonestar - a project by Terrorweed! Games, which aims to add Texas to the Fallout franchise map. 
 
The first character I got to work on is the Lucky Lady - the series' pin-up mascot. As she changes outfits as her numerous posters often as a Wastelander empties their gun's magazine, it's a work in progress; the aim is to have at least 3 high-quality 50s-styled pin-up illustrations for use in the game. 
 
So far she's been described by the Project Leader as a "saucy Disney character", which I take means I'm on the good path to making her likeable and memorable to the player.
Hairstyles - they were the first element we worked on, since it won't change along with the outfits. 
 
The lime hairpiece is the color accent that ties all her different outfits together, as well as a callback to her signature drink and an identifier - as a Pre-Great War advertisement mascot, she would need a characteristic element to be quickly recognizeable among the sea of other pin-up girls, along with her full figure.
The lime hairpiece is the color accent that ties all her different outfits together, as well as a callback to her signature drink and an identifier - as a Pre-Great War advertisement mascot, she would need a characteristic element to be quickly recognizeable among the sea of other pin-up girls, along with her full figure.
Propositions for the Lucky Margarita packaging outfit
Pre-war advertisement poster sketch - a Casino tie-in 
Fallout: Lonestar - Lucky Lady
Published:

Fallout: Lonestar - Lucky Lady

First set of designs for the Lucky Lady, the mascot of the upcoming game by Terrorweed! Games, Fallout: Lonestar.

Published: