Trailer of the game in 3 days without existing game
The client only had a description of the task: We need a sports car to drive around town, go around bags, and collect money.
It had to look stylish and pixelated.
It had to look stylish and pixelated.
I used a high-polygonal model of the car. I rigged it and imported it into Anril. I calibrated the level and wrote the code for the car and the bags.
Next, I did post-processing and sound design.
The project took me 3 days.
Next, I did post-processing and sound design.
The project took me 3 days.
Trailer of the game in 3 days without existing game