Collection of studies in Houdini for the past 6 months
This small project is inspired by Honor x10 launch video. I wanted to develop hi-end detailed futuristic look
The aim was to set up interaction between RBDs, particles and volumes correctly and manage Quixel assets
That was part of my Rebelway course "Intro to Houdini FX". I decided to experiment with my homework a bit
Here I'm just playing with vellum and procedural modelling