flip it 
is a location-independent game collection that does not require many tools or materials. With flip it, the games can be played with everyday objects and interpreted in many different ways. The games are explained with the help of flip books as moving pictures without language barriers. With flip it, people of different ages, financial means and backgrounds can be brought together and play together without having to understand each other‘s language.
For this purpose, seven simple games that are often played by children on streets in different countries were collected and translated into a simple graphic style so that they can be interpreted by everyone according to their possibilities in terms of location and material. In this way, the games not only stimulate the imagination, but also ensure that, in terms of sustainability, materials that are already available can be used again to play the games.
In addition to the seven flipbooks, there is an instruction booklet in which individual scenes from the games are reproduced in still images. There are also additional texts in four different languages that can be used but do not have to be used.
Orientation within the game collection works via the use of coloured markings. With coloured dots on the flipbooks, you can find the matching still pictures in the booklet. Different players or groups have different colours and the blue colour that runs through the whole collection marks under which circumstances one has won.
flip it thus offers an overall concept for communication and interaction without linguistic and cultural barriers, through moving pictures for which no digital aids are necessary, and can thus have a great impact on many people in the world.
2nd semester | Graphic Design
DHBW Ravensburg Mediendesign
Concept & design by Inken Eujen
flip it
Published:

flip it

flip it is a location-independent game collection that does not require many tools or materials. With flip it, the games can be played with every Read More

Published: