Glen Consolmagno's profile

Motionbuilder Animation Sequences

All of these are setups and animation outputs through Motionbuilder and using the control rigs in Motionbuilder to begin animation experimentation. The robot model is the previous one I have been using and the rig is the conversion used in Motionbuilder. 
This is a walk cycle for the same robot model I was using before - wanted to see a walk cycle I could produce within Motionbuilder. Feels more stuttering but also more robotic than the one I made with 3DS Max.
F-curves for just the right knee
Differences seen between previous pic (right knee) and left knee just based on rotation
Complete f-curve window for entire model/project
Motionbuilder Animation Sequences
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Motionbuilder Animation Sequences

Rigging and animating within Motionbuildder. Use of hand made animation sequences, going through extreme and breakdown keys, and using motion cap Read More

Published: