Call of Duty 
Worked on the World at War map pack for call of duty.
Worked with a team on the multiplayer levels. Tasked with the texturing and bsp work on these levels. Several other artists also worked on this level. Another artist built the Reichstag.
Adventure Game 
Worked on environments for game prototypes.
Responsible for modeling, texturing, lighting and FX for this level. Character was done by another artist.

family time adventures / tile based game
Directed, created and implemented the art.

Built and textured all models. Created tiles from the models and implemented all tiles into the game.
World Building
Published:

World Building

World builder on Call of Duty, Epic Mickey 1, Star Wars Galaxies and Family Time Interactive.

Published:

Creative Fields