Arnaud Jauffret's profile

Mungo - Gameplay Art Mushouse

Continuing to work on the Marbled Forest level design, drawing a unique location with the assets I've already prepared and a few new ones (rivers! bridges! smoke effects!). Trying a busier piece like this one is a good way to check whether my assets are versatile enough.

This place is the Mushouse, where legendary Mushroom Warrior Gary Flykiller keeps watch on the mushroom kids. (Yes, that Gary).

More info on my level design process in my previous post!

Below: the neutral version of the same place, with no lighting filter.
Mungo - Gameplay Art Mushouse
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Mungo - Gameplay Art Mushouse

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Creative Fields