For two years, I worked under the lead of Karlos Molinos and Julian Ormenos as a senior animator on Dragon City , a mobile game published by Social Point & Take 2 Interactive (Barcelona, Spain)

I animated mostly  Dragons, from the babies to Adults, and various Chest, Islands , animated Decorations...On this project, I also did a big work of optimization on the animated in-game Icons promoting the special deals and events, automatizing  the process and creating guidelines and Templates to be able to gain a lot of time and outsource this part.

Each Dragon evolve from the Egg, to the Baby, Teenager , and Addult and have between 3 and 6 animations :  Idle, Walk , Fly , Level Up, Special interaction and Attack 

This style of animation is very smooth and brushed up , so I really enjoy to bring  life to those dragons. They appear in-game  in battle mode, portraits, as well on the Map, so the movements are amplified to make them easily readable even in small size. 


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Credits: 
-Music from "Dragon City" by Jeff Heim 
-Designs By Daniele Verzini , Felipe Prest, Ruben Benzio Alvarez, Adam Meah, Israel Sanchez Lopez? Diana Egea Conesa
-Animation lead: Karlos Molinos, Julian Ormeno 
-Publishers: Social Point , Take Two interactive 
Some of the Dragons I animated ( Please wait a moment to enjoy all the .Gifs )
Some Chest and VFX animations, different shapes and reskins
Special Island animations
A few extra animations for marketing and special events
Hope you like this Project! Don't forget to like , comment and share for support! 
If you want to play , this game is available Here on Google Play; 
Dragon City 2D Animation
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Dragon City 2D Animation

My work as a senior animator on Dragon City published by Social Point , Take 2 Interactive - Barcelona, Spain I animated mostly Dragons, from th Read More

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