Niko Reschke's profile

The Reading Corner - Unreal Engine

Architectural visualization of a cozy reading corner in a modern apartment. A space where you can enjoy a good book and cup of coffee when the weather is bad outside. 
Rendered in real-time in Unreal Engine. All assets were modeled in Maya and textured with Substance Painter/ Designer. Additional texture resources from textures.com. Post processed in Nuke. 
Inspired by The Azuma Row House by Tadao Ando from Monolith Studios in Japan.
The artwork on the canvas leaning against the wall is by the amazing illustrator and designer Andy Gilmore.

The Reading Corner - Unreal Engine
Published:

The Reading Corner - Unreal Engine

Published: