Marceau LIEVREMONT's profile

Lost In Delivery - Narrative openworld

LOST IN DELIVERY
A narrative open world in which you play as Leah, a young space postwoman.
Your ship crashed on an unknown planet during an intergalactic delivery.

Go on a quest to gather your crew and your lost packages, but beware THE BLOB,
a mysterious living entity that became one with the planet's ecosystem.
Overview
EXPLORATION 
  Journey to an alien planet and communicate with the natives to find your missing crew

NARRATIVE DRIVEN ADVENTURE
  Your actions and the choices you make during dialogs impact the inhabitants' lives

PLATEFORMER CHALLENGE
  Run and double jump all the way through the last area of the game : The Mountain




What I did
LEVEL DESIGN
  > Design, writing and page layout of Level Design Document (LDD)  
  > Main landscape modelling
  > 3D plateformer RLD
  > Complete design and modeling of an openworld area (The Mountain)

NARRATIVE DESIGN
  > Complete design of a quest (high concept, synopsis, lore, macro structure)
  > Character narrative design (character sheet)
  > Dialogs table
  > Core loop, game loops, flowcharts, and controls documents

GAME ART
  > Design of main menu UI elements
  > Game Logo




SPECIFICATIONS
Platform > PC

Engine > Unreal Engine 4

Controllers > Xbox controller / Keyboard

Type > Platform / Adventure / Exploration

Target > SciFi & narrative game lovers

Nb. player > 1P

Release date > June 2020

Team size > 6 ppl. (6 game designers, no game arstist, no programmer, no sound designer)

Duration > 2 months (full remote)

Softwares > Unreal Engine 4 / Adobe XD / Slides / Sheets / Trello / Plastic SCM

Context > End year project (3rd grade / 2020)




For any additional information, please contact me.

Thanks for viewing and appreciation!
Lost In Delivery - Narrative openworld
Published:

Owner

Lost In Delivery - Narrative openworld

Published: