Emily Hayden's profileKyle Graham's profile

Mimeo

Industrial Design
MIMEO
 
A prototypical structure that was derived from research and case study of "aggregations" - kit of parts architecture. Building from Sanchez and Andresek's "Bloom Game," we created an aggregated system of units each with multiple potential points of connection, allowing for almost unlimited manifestations of form and figure. Just as well, when constrained with multiple of the same connections it can self assemble into a strong aggregated form.
 
Created for the advanced digital fabrication class with Charles Jones and David Merlin, using a 3-axis CNC router. 
 
TEAM
 
Sara Conner, Kyle Graham, Emily Hayden, Sam Naylor
 
 
mimeo [mimeograph] -
a machine for making copies from a stencil, a duplicate
Mimeo
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