I am currently working on a game in which you face off against an endless horde of enemies in an arena set on Mars. Weapons in this game cannot be held onto forever, as the second your finger comes off shift, it is thrown forward, destroying any enemies in it's path. The game currently has two weapons, a spear and a blowpipe, a placeholder enemy, placeholder arena, a playable character, and an enemy spawning system. (soon to spawn weapons as well) The game is close to a playable state, and I will be able to add more content from there.
first game
Published:

first game

Published:

Creative Fields