Dark Ecology
The video game explores the three main axioms of agrilogistics from the theoretical perspective of Object-Oriented Ontology. Each of these axioms has as protagonist an undefined human, with actions characteristic of contemporaneity, which affect their environment.
A point to consider is that it is not a game in itself, but an exploration of ideas from a new medium, similar to what faces the protagonist, the formless human.
You can download it in: https://leartoler.itch.io/dark-ecology