R Master's profile

-Historic Buildings and Mechanical Modelling-

Believe it or not I uploaded this at 1080p -thanks Behance.
[revised render] I finally got around to texturing one of these models YAY. I used no references (because I couldnt find any for this specific machine) for the textures I just used my imagination to picture what it may look like, hopefully giving that old and rusty look to the proceedings. I used a 2048x2048 uvw template with 2k textures.
[Revised Render]
Combined Drill and Slotter. Eye balled from one image I found online. I tried to keep the polygon resonable (18,000)  without sacrificing too much smoothing and detail.
Crawley Signal Box in West Sussex. I really liked the simple design of this building. I modelled this from a few reference images that I found on FlickR. Because some of these angles were obstructed, I had to improvise on a few shapes here and there. I broke up some of the geometry in some areas, purely to make my life easier in the texturing phase. Furthermore, I tried to retain the originals dimensions and scale.
My first bash at modelling a locomotive -though based on a miniture design this is a prelude to modelling a proper fullsized locomotive .I Eye balled this from a few available reference images. I also hope to add the coal cart and track at some point as well as some textures and shaders.
-Historic Buildings and Mechanical Modelling-
Published:

-Historic Buildings and Mechanical Modelling-

Old mechanical and Architecture examples of yesteryear. Modelled with 3Ds Max. - Will be adding more soon :)

Published: