Diego Maricato
Senior CG Artist
Rio de Janeiro, Brazil
+55 21 98810 8595
I have a strong sense of responsibility, design and aesthetic, but I also like to solve problems/find solutions, either technical if I can or design wise.
I have more than 10 years in the visual/advertising industry, working as a designer, art director and I'm in the CGI world since 2012.
For the past 5 years I've been working as a 3D Lead Artist and 3D manager when needed, where I've been dealing with a large variability of scopes, which gave me a varied skill toolbox, such as: planning/managing, organizing, sculpting, modeling, art direction, among other functions.
I love to create, it doesn't matter what it is. I already tried to fit in a specific subject, but the real truth is that I love creativity in all forms. It could be drawing, painting, music, movies, etc. I seek beauty and harmony in my work, even if it's an ugly monster, everything must have a meaning and be beautiful in its own way.
I have more than 10 years in the visual/advertising industry, working as a designer, art director and I'm in the CGI world since 2012.
For the past 5 years I've been working as a 3D Lead Artist and 3D manager when needed, where I've been dealing with a large variability of scopes, which gave me a varied skill toolbox, such as: planning/managing, organizing, sculpting, modeling, art direction, among other functions.
I love to create, it doesn't matter what it is. I already tried to fit in a specific subject, but the real truth is that I love creativity in all forms. It could be drawing, painting, music, movies, etc. I seek beauty and harmony in my work, even if it's an ugly monster, everything must have a meaning and be beautiful in its own way.
Work Experience
Lightfarm Studios
Lead CG Artist
My work at Lightfarm varies between modeling, shading, lighting, texturing, rendering, art direction, 3D team and specific projects management, 3D/CGI quotes, client calls with the production team members and other artists to understand feedbacks and solve problems.
January 2016
- Present
Brazil
3Dar
Remote Freelancer
I was responsible for modeling, surfacing, lighting and render the HPV characters scene for Lil Dicky video clip Earth Song.
December 2018
- February 2019
Buenos Aires, Argentina
Education
Ateliê Digital
Escultura Digital
Digital Sculpting focused on human anatomy
October 2013
- February 2014
São Paulo, Brazil
Ateliê Digital
Production Modeler
Concept Interpretation
Digital Sculpting
Retopology
UVMap
Texturing
Digital Sculpting
Retopology
UVMap
Texturing
February 2014
- May 2014
São Paulo, Brazil
R3F
Modo 501
Modo 501 Complete Training - Luxology Certified
February 2012
- March 2012
Sao Paulo, Brazil
ESAMC - Escola Superior De Administração,Marketing E Comunicação
Bacharel in Social Communication and Advertising
2002
- 2007
Brazil
Escola Paulo Branco
Desenho Artístico
2004
- 2005
Brazil
Languages
English (Conversational),
Awards
Top Rac Universitário
Bronze Trophy
2004
Cannes Lions International Festival Of Creativity 2018
Silver - Disease Awareness & Understanding
2018
Publications
Interviewed in The Foundry Sessions in London
https://vimeo.com/110763631
Photoshop Tutorial - http://psd.tutsplus.com/tutorials/photo-effects-tutorials/create-a-fallen-rain-soaked-angel-composition-in-photoshop/
Revista Zupi #5
https://vimeo.com/110763631
Photoshop Tutorial - http://psd.tutsplus.com/tutorials/photo-effects-tutorials/create-a-fallen-rain-soaked-angel-composition-in-photoshop/
Revista Zupi #5
Software Skills
Zbrush
Modo
Blender
Cinema 4D
Substance Painter
Mari
Octane
Redshift
HDR Lightstudio
Adobe Photoshop
Adobe Illustrator
Adobe After Effects
Modo
Blender
Cinema 4D
Substance Painter
Mari
Octane
Redshift
HDR Lightstudio
Adobe Photoshop
Adobe Illustrator
Adobe After Effects
Most Recent Courses
Rafael Ghencev Ateliê Digital - Digital Anatomy - Zbrush
Rafael Ghencev Ateliê Digital - Digital Modelling for Production - Modelling, Retopology, UV-Mapping, Texturing.
Mastering Hard Surface - Grant Warwick
Mastering Lighting - Grant Warwick
Bruno Camara Workshop - Character Creation Workshop
Igor Catto Workshiop - Character Creation for 3D printing
Spider Zero / Simon Lee Course - Character design with clay sculpting
Aline Martinelli - Traditional Clay Sculpting
Rafael Ghencev Ateliê Digital - Digital Modelling for Production - Modelling, Retopology, UV-Mapping, Texturing.
Mastering Hard Surface - Grant Warwick
Mastering Lighting - Grant Warwick
Bruno Camara Workshop - Character Creation Workshop
Igor Catto Workshiop - Character Creation for 3D printing
Spider Zero / Simon Lee Course - Character design with clay sculpting
Aline Martinelli - Traditional Clay Sculpting