Claire Hummel

Production Designer

Glendale, CA, USA

Work Experience

Valve

Artist

May 2018 - Present Bellevue, Washington, United States

Campo Santo

Art Director

September 2016 - May 2018 San Francisco, California, United States

HBO

Production Designer

April 2014 - September 2016 Washington, United States

Irrational Games

Freelance Concept Artist

Character concepts and visual development for Bioshock: Infinite. Designed the Lutece Twins and Young Elizabeth.
June 2012 - September 2012 Boston, Massachusetts, United States

Microsoft Game Studios (& Xbox)

Associate Production Designer

September 2008 - March 2015 Redmond, Washington, United States

Neopets, Inc.

Artist

Recurring summer hire at Neopets.com.
June 2001 - August 2007 Glendale, California, United States

Turbine Technologies

Artist intern / Freelance artist

January 2007 - August 2008 Westwood, Massachusetts, United States

The Story Hat

Concept artist

February 2008 - June 2008 Providence, Rhode Island, United States

Education

Rhode Island School Of Design (RISD)

Bachelor of Fine Arts in Illustration

September 2004 - May 2008 Rhode Island, United States

Skills

Adobe Photoshop, Adobe Flash, CSS,