Claire Hummel
Production Designer
Glendale, CA, USAWork Experience
Valve
Artist
May 2018
- Present
Bellevue, Washington, United States
Campo Santo
Art Director
September 2016
- May 2018
San Francisco, California, United States
HBO
Production Designer
April 2014
- September 2016
Washington, United States
Irrational Games
Freelance Concept Artist
Character concepts and visual development for Bioshock: Infinite. Designed the Lutece Twins and Young Elizabeth.
June 2012
- September 2012
Boston, Massachusetts, United States
Microsoft Game Studios (& Xbox)
Associate Production Designer
September 2008
- March 2015
Redmond, Washington, United States
Neopets, Inc.
Artist
Recurring summer hire at Neopets.com.
June 2001
- August 2007
Glendale, California, United States
Turbine Technologies
Artist intern / Freelance artist
January 2007
- August 2008
Westwood, Massachusetts, United States
The Story Hat
Concept artist
February 2008
- June 2008
Providence, Rhode Island, United States
Education
Rhode Island School Of Design (RISD)
Bachelor of Fine Arts in Illustration
September 2004
- May 2008
Rhode Island, United States
Skills
Adobe Photoshop,
Adobe Flash,
CSS,