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Bēhance

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Ba (Hons) CG Arts & Animation is a young, innovative, art and design based course. Our curriculum sits within an art and design framework with a ‘concept first’ emphasis. In order to design successfully for film or game, students must understand narrative and its conventions.

Students are taught Autodesk May… Read More
Ba (Hons) CG Arts & Animation is a young, innovative, art and design based course. Our curriculum sits within an art and design framework with a ‘concept first’ emphasis. In order to design successfully for film or game, students must understand narrative and its conventions.

Students are taught Autodesk Maya by an alumnus of the Gnomon School of Visual Effects, West Hollywood. Curricula includes life-drawing, concept art and digital painting, texture painting, animation, digital editing, story-development, and character design.

The course aims to produce students able to adapt readily to the demands of self-initiated or commissioned project work. It focuses on developing a high level of technical abilities in combination with the critical, creative and intellectual attributes required for the generation of distinctive CGI. Read Less
Member Since: Jun 14, 2012