Tony Holmsten

Concept Artist

Seoul, Korea, South
I am born in 83, originally from Sweden. Spent my last 8 years in Japan and Korea. Back in Stockholm, Sweden now. I have a huge passion for concept art and visualdevelopment in general. I love doing all sorts of styles and I try to always challenge myself and create something new and original.

Work Experience

Freelance

Art Director, Concept Artist, Illustrator

September 2012 - Present Stockholm, Sweden

Grasshopper Manufacture

Concept Artist

Went to Japan to study Japanese for 1 year, ended up as a concept artist at Grasshopper, where I did concept art. Titles worked on are Sine Mora, Kaiho Shojo, Lollipop Chainsaw and Killer is Dead.
April 2011 - September 2012 Tokyo, Japan

GRIN AB

Concept Artist, Lighting Artist

Did lighting on Ghost Recon and worked mainly as a concept artist on Bionic Commando and Terminator Salvation.
2006 - 2009 Stockholm, Sweden

EA DICE

Level Artist, Lighting Artist, Texture Artist, Concept Artist

Started out in the game development field here. Worked on games such as Rallisport Challenge2, Battlefield 2 and Battlefield 2142. I started out as a texture artist, but continued on with doing level art, lighting and concept art.
2002 - 2006 Stockholm, Sweden

Education

Yonsei University

Korean Language Level 3

September 2012 - Present Seoul, Korea, South

Yoshida Nihongo Gakuin

Japanese Language Level D

January 2010 - March 2011 Tokyo, Japan

Rudbeckskolan

Naturescience

Stockholm, Sweden

Languages

Korean (Beginner),
Swedish (Native),
English (Fluent),
Japanese (Conversational),

Awards

ImagineFx

Rising Stars 2012

2012

Skills

Adobe Photoshop, Adobe Premiere Pro , Luxology Modo,

Publications

Featured in the book Steampunk Graphics by Graffito Books