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<title>Reginald Emvula</title>
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<title>Project: Desert Colossus - Animation</title>
<description>AN EPIC JOURNEY FOLLOWING 2 MYTHICAL BEASTS AS THEY TAKE DOWN FLYING COLOSSUS FROM THE SKY!


As part of my final year project, based on group members concept art, I used 3DS Max to Model and Rigg the characters, MotionBuilder for character animation (all keyframed), Mental Ray for the daylight system and renderring, and After Effects and Motion for Editting and SFX. (Pro Tools for the soundtrack)</description>
<link>http://www.behance.net/Gallery/Project-Desert-Colossus-Animation/228197</link>
	<content:encoded><img src="http://behance.vo.llnwd.net/profiles2/104633/projects/228197/01046331242606092.jpg" style="float: left; margin-right: 15px; " />AN EPIC JOURNEY FOLLOWING 2 MYTHICAL BEASTS AS THEY TAKE DOWN FLYING COLOSSUS FROM THE SKY!


As part of my final year project, based on group members concept art, I used 3DS Max to Model and Rigg the characters, MotionBuilder for character animation (all keyframed), Mental Ray for the daylight system and renderring, and After Effects and Motion for Editting and SFX. (Pro Tools for the soundtrack)</content:encoded>
	<guid>http://www.behance.net/Gallery/Project-Desert-Colossus-Animation/228197</guid>
<pubDate>Sun, 17 May 2009 19:34:16 -0500</pubDate>
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<item>
<title>Project: Desert Colossus</title>
<description>AN EPIC JOURNEY FOLLOWING 2 MYTHICAL BEASTS AS THEY TAKE DOWN FLYING COLOSSUS FROM THE SKY!


As part of my final year project, based on group members concept art, I used 3DS Max to Model and Rigg the characters, MotionBuilder for character animation (all keyframed), Mental Ray for the daylight system and renderring, and After Effects and Motion for Editting and SFX. (Pro Tools for the soundtrack)</description>
<link>http://www.behance.net/Gallery/Project-Desert-Colossus/227944</link>
	<content:encoded><img src="http://behance.vo.llnwd.net/profiles2/104633/projects/227944/01046331242571693.jpg" style="float: left; margin-right: 15px; " />AN EPIC JOURNEY FOLLOWING 2 MYTHICAL BEASTS AS THEY TAKE DOWN FLYING COLOSSUS FROM THE SKY!


As part of my final year project, based on group members concept art, I used 3DS Max to Model and Rigg the characters, MotionBuilder for character animation (all keyframed), Mental Ray for the daylight system and renderring, and After Effects and Motion for Editting and SFX. (Pro Tools for the soundtrack)</content:encoded>
	<guid>http://www.behance.net/Gallery/Project-Desert-Colossus/227944</guid>
<pubDate>Sun, 17 May 2009 11:36:06 -0500</pubDate>
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