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Bēhance

JShare
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7 years in the domain of CGI, in which 5 years of working on high level photo realistic feature films, creating 3D characters, 3D digital environments, 3D layouts, 3D assets and textures, camera tracking and match move, character and non-character animation, particle simulations, set extensions.
Modeling & UV generations, texturing & shading, animation, camera tracking and match move, particle simulations, CG/multi-pass rendering, etc.
Maya, 3Ds Max
Zbrush, Mudbox
Match Mover, 3d Equalizer
Adobe - Photoshop, After Effects, Premiere
Nuke, Digital Fusion
MentalRay, Vray, etc..
Member Since: Aug 25, 2012